Things Tagged ‘advice’

  • Design & Vulnerability

    Published August 25, 2017

    Yesterday I spent the day trying and failing to solve a product design problem. I’ve been working with Dan Mall on SuperBooked, and my latest task involves taking a complicated flow and presenting it in a way that is mobile-first, responsive, accessible, inclusive, intuitive, and welcoming (this is the problem and joy of working for a person who knows what makes a design great: there are no shortcuts). Everything we do for SuperBooked needs to ultimately forward our goal of helping...

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  • 5 Aspects of a Great Creative Director

    Published February 11, 2016

    I love this whole interview with Claudio Guglieri for the fantastic 99U website, but particularly his 5 tips for being a great Creative Director. Know what “tickles” each person. I like to have an initial chat when I start working with new hires in order to learn their goals and find out how you can help to achieve them. It can vary from trying out a new tool, or improving certain skills. I've also found (both as a manager and someone being managed) that I do my best work when I'm...

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  • Product Design Lessons from 2015

    Published February 4, 2016

    2015 was a humbling year for me. In September of 2014, I joined a tiny but established startup called SproutVideo as their third employee and first designer. The role interests me because it affords the opportunity to see how design can grow a solid product with a loyal user-base into something even better. The work I do now could also have a real impact on the brand and user experience of our product for years to come, which is a thrilling prospect in an industry where much of what I do feels...

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